Twelve little animations for the 128×64 screen on every bin: the two logos, then ten worms. A bin plays one between turns of its title marquee, in this order, round and round, with the readings back in between, and after each one a message the team typed in on the dashboard, if they left one. These are the real pixels: the same code that runs on the Pico was run on a desktop and every frame captured, so what you see here is what the screen does, three times bigger.
Make your own: draw a picture or a little video for your bin's screen, and pick which shows it plays, on Make your own show.
The logos are lib/logos.py, bitmaps that tools/gen-logos.py makes from the artwork (solid for the outlines, a checker for the colour fills: the only grey a one-bit screen has). The rest live in lib/wormshow.py, each one a few dozen lines of circles, lines and text. Make your own: copy one, give it a name and a draw(o, t), add it to SHOWS. A board can run all of them in a loop as a demo (tools/splash_demo.py), and tools/gen-splash.py plus tools/splash-gif.py make these pictures.